It is smart to take a look at your terrains before you plan how you're gonna win. On the flip side, some maps have a lot of water, debuffing units unless they have the aquatic trait. Some maps are heavily forested, meaning missile heavy armies may struggle due to increased cover for the enemy. The battle maps also play a huge role in how battle play out. The asymmetrical play style of the factions is a massive part of the appeal. For instance, Dwarfs offer a defensive solitary play style focused around heavily armored infantry and strong missiles where as the Beastmen are an aggressive hit and run faction designed to get in, hit the enemy and break leadership, then get away before the enemy can counterattack. There will be at least two armies on the field and whoever is able to completely shatter the other side first wins.Įach army has it's own collection of Infantry, Missile troops, Cavalry, Artillery and Monsters to play with, each offering a different play style. It features real time battles with an army of roughly 20 units max on each side. In many ways, Warhammer II plays like your standard Total War game.